
Upon getting into my first fights in the game it was apparent that this game has taken a little bit of a fancy to the Dark Souls franchise. Now in terms of gameplay this is still a hack and slash action game but again has seen some changes from the first two entries. You can’t get lost from your objective as you can easily follow the compass to the next boss fight. It instead tasked me with remembering certain paths and secrets that I needed to return to instead of just pulling up a map to tell me where an area was that I hadn’t explored yet. While some players may loathe not having a map, I found it to be a bit refreshing. For the most part you are given the choice to take them down in whichever order you choose. This compass has icons pointing you in the direction of the closest deadly sin to track down. That’s right there is no map in this game but instead you are given a compass at the top of the screen. Another new change to the game is the removal of the map. I enjoyed exploring the world and any time I gained one of those new abilities it was fun to use it to open up new paths that would then lead me back to familiar locations. The game doesn’t force you to go any particular way but there are areas blocked off from you until you gain new abilities later on in the game. The entire world here is connected with many paths to take through it. Where the previous games were closer to a Legend of Zelda title with dungeons and such, this game is closer to a Super Metroid. Now I mentioned that Darksiders III changes some things up and one of those is the level design. If you liked the story in the first two games, you’ll probably enjoy this as well.Īfter that introduction cutscene, you land on Earth and this is where the gameplay begins. That said it still very much as intrigue and twists and turns throughout that I enjoyed. This isn’t really a sequel in terms of story as it is still taking place around the same time as the first and second game are. Fury agrees to do it so long as she can be named the leader of the horsemen. The Charred Council send Fury on a mission to Earth to track down and capture the seven deadly sins who have been freed. The first game followed War, the second followed Death, and this third entry follows Fury, sister to War and Death and the most unpredictable and impatient of the four. Each of these games revolve around playing as one of the four horsemen of the apocalypse.

The first thing I’ll talk a bit about is the story of the game. However, one of my issues with the game years ago was that it had technical issues and sadly those are made even worse in the Switch version.ĭarksiders III is still very much a Darksiders game but this new entry has taken some inspiration from some different titles this time out.
#Darksiders iii switch back to flame hollow jump portable
That’s because the team has finally delivered the third entry onto the Nintendo Switch making it now possible to play the entire franchise on Nintendo’s portable console. I reviewed Darksiders III on the PlayStation 4 back when it first released back towards the end of 2018 and now, I’m revisiting it again.

That is until it was handed to a new team and we got Darksiders III and Darksiders: Genesis. These games are criminally overlooked in my opinion and for a long time I thought the franchise was dead. One of my favorite franchises over the last decade is Darksiders from THQ Nordic and Gunfire Games.
